![]() ![]() ![]() ![]() It was not an easy task, for sure, and for the most part Sid Meier's Colonization almost missed it's mark what I mean is that there is little in the way of civilization upgrades, in terms of culture and social development oozing from the game it's instead more of a political and territorial game, and so, it had all the elements that were necessary for the game to be playable, yet the feeling was never as good as in the Civ series. Similar to Civilization in ways, the game is more attuned to offer you a semi realistic (at scale) feel for what it was for a viceroy to have a new area colonized and upgraded. No wonder that it is set at the high tide after the Americas were discovered, allowing you to colonize all the new world and to bring forth your civilization to the helms of modernity that the game allows. Sid Meier's Colonization is a strategy game, combining base building with highly developed political options, civilization development and conquering of new worlds. ![]()
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